Changelog 2015-04-12: First hostile animals and MySQL support

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Changelog 2015-04-12: First hostile animals and MySQL support Empty Changelog 2015-04-12: First hostile animals and MySQL support

Message par LaTrouTe le Avril 16th 2015, 19:42

Changelog:
[New] New animals: Bear, moose and rabbit
[New] Bear attacks player on sight, moose and goat defend themselves against the player (if he attacks them)
[New] MySQL and MariaDB support for dedicated server (for World database). It's recommended to use MySQL now instead of SqLite
[New] Implemented automatic reconnect when losing connection to a server (multiplayer). This should solve some of the disconnect problems
[New] Lua functions to get the game language "player:getGameLanguage()" and system language "player:getSystemLanguage()" of a player
[New] Added filter for serverbrowser
[New] Command to spawn animal: "spawnnpc [name]" (e.g. spawnnpc goat)
[New] Ability to sort servers in browser either by playercount or alphabetically
[Change] Renamed Lua functions for player and npcs (e.g. 'getPlayerPosition' -> 'getPosition' etc.)
[Change] Increased max value for mouse sensitivity (in settings)
[Bugfix] Fixed wrong hitbox when aiming at dead animals
[Bugfix] Fixed network problems in multiplayer
[Bugfix] Fixed some typos
[Bugfix] Fixed wrong description of hoe and hoehead
[Bugfix] Fixed a bug which caused the game to crash

LaTrouTe
Admin

Messages : 4
Date d'inscription : 13/09/2013

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